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Mystery Dungeon Online

A tile-stepping multiplayer RPG in the style of Pokémon Mystery Dungeon. Make an account, name your adventurer, and fight goblins and bandits with whoever else is online. Death is permanent.

Windows may show a SmartScreen warning because the game isn't code-signed: choose More info → Run anyway.

A ranger fighting a goblin in the village meadow

Controls

  • W A S D step one tile (hold to walk)
  • Tab or left-click: target an enemy (Shift+Tab goes back)
  • Right-click an enemy to attack it · Esc clears your target
  • 1–6, numpad, or click the hotbar: abilities
  • Auto attack hits your target whenever it's in range
  • Enter: chat in General (everyone) or Area (your zone)
  • Rebind any key from the Esc menu → Keybindings

Your adventurer

  • One character per account: 100 HP, no abilities and no items. Press I for your inventory.
  • There's no way to heal, and your wounds carry over when you log out.

Combat

  • Abilities (once you earn them) share a 1 second global cooldown.
  • Press an ability early and it's queued — it fires the moment it's ready.
  • Range and line of sight matter: trees, rocks and water block attacks.
  • Permadeath: if your character dies, it's gone for good. Its name joins your Fallen heroes.
  • Accounts and living characters are saved; you pick up where you left off.

Built with Godot and Node.js. Art: RPG Starter Kit; Complete UI Essential Pack; Shikashi's Fantasy Icons Pack (based on game-icons.net, CC BY 3.0); Super Pixel Effects Gigapack — Will Tice / unTied Games.